The amazing spiderman
March 6th, 2009 by ART-D Posted in Adobe Photoshop, Designing
Decorate your desktop with this amazing spiderman wallpaper concept.
Start working by finding a kind of carpet texture having 1280×1024 px and 72 dpi, the one from below (I used this texture from cgtextures.com): 
Next we’ll create a new file (File>New) of 88×102 px and 72 dpi to represent the first part of the texture we want to have, using the Pen Tool (P) 
Select the next demonstrated parameters for the last made layer by making a mouse click on this layer on the layers’ panel: Fill 0%, Blending Options>Stroke 

Create one more new layer of 112×97 px and 72 dpi and place here, applying the Free Transform option, the texture’s elements. We’ve preliminary made a copy of the texture: 
Edit>Define Pattern
On the new layer (Create new layer) we’ll select Edit>Fill option where we’ll apply the earlier saved texture’s pattern: 
The texture’s layer will be processed now with switch between Free Transform and Warp modes out of the Free Transform selection: 
Select for the changed layer the next selection: Filter>Blur>Gaussian blur 

Next we’ll create a new layer under the previous one and apply the earlier represented texture’s pattern Edit>Fill. Using the Free Transform option, make smaller the texture’s sizes: 
The layer’s parameters: Blending Options>Drop Shadow 
Blending Options>Gradient Overlay 
Gradient’s parameters: 

Make a click on the bottom part of the layers’ palette on the layer we work with on Add a Mask selection and choose here a standard brush (Brush Tool (B)) to clean out with black color several texture’s zones: 

Next we’ll represent the web, using this time the Rectangle Tool (U) to draw a rectangle of yellow color. Then press Alt button while using the Pen Tool (P) and the Convert Point Tool to cut out an opening in the web, representing this way its image: 
The layer’s parameters: Blending Options>Drop Shadow 
Blending Options>Inner Shadow 
Blending Options>Outer Glow 
Blending Options>Inner Glow 
Blending Options>Bevel and Emboss 

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Sus
26/08/2009
Great artwork. It looks fantastic. But you’re not that good at telling what you do. I know this is not beginners level, but you should run your tutorial through for your self, caus sometimes you forget to write about a detail.
Sign Dude
28/10/2009
WHAT?????????
Mark
24/01/2010
This isn’t so much a tutorial as a strange, odd way of editing and combining things. The hexagon pattern was very hard to follow by instruction.
Still, it was good of you to put it up for us.
Oleo
12/02/2010
Hey, could someone put up the honeycomb pattern for download? I can’t get it right..
Thanks!
AngelFromAdobe
12/08/2010
Very nice result , but sorry dude this tutorial is impossible for me to follow..
Logo Design
17/09/2010
Unbeliavable!!!
isuez
07/11/2010
Thanks and Regards
wim
02/02/2011
Hi,
I’m stuck the hexagon.
I’m new to adobe photoshop.
I followed the instructions, but I cannot seem to get a 5 pixel thick hexagon.
Could you please help?
thx
Wim
shely
16/02/2011
why the first step of this page(Bevel and Emboss )has to choose the “color dodge”?
dude I can’t understand。。。
show me
Ronald
14/05/2011
Hola a todos_aqui esta mi diseño xD..no quedo tan exacto pero vale lapena, lo intente saludos.
http://www.flickr.com/photos/62912212@N08/5719228744/
des
12/07/2012
Hi
I am me
i am trying to get thick hexagon but doesn’t work
why is that
please help
selahattin
03/08/2012
a tutorial very super. spiderman should be surprised by it
okumupal
18/10/2012
I went through the tutorial but i end up absorbing nothin
olivier
22/10/2012
its the worst tutorial i ever seen, can’t follow the it. its like its in chinees. i strugle so much for making a simple hexagon. omg
Sam
23/11/2012
hello guys to create a hexagon just select the polygon(U) tool and put “sldes”=6. But be sure to open a new layer of the size as he has given and also make the hexagon of full size of that layer. Make the “Fill” 0% so that when you create stroke the hexagon is not filled with white. Then, Save it as palette.
Raz
14/12/2012
I dont understand the first part where u making a new file and then a new layer.., i dont understand if i first load the texture, or i make a 1280 x 1024 canvas??? Please explain that part cause im stucked! Thanks
arenareviews
21/05/2013
Awsome tutorial I understand very well thanks for sharing.