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    Flash FAQ - Introduction
    Published  06/19/2006 | Macromedia Flash
       




    Flash FAQ

    To view Flash FAQ and get a better idea of what you're about to create.
    The Flash-XML FAQ aims to provide a definitive source for common questions about Flash and its interaction with XML (and XML datasources).

    What is XML?

    XML is the extensible markup language. XML uses tags very similar to HTML, instead of describing the structure of the page the tags, XML uses the tags to describe the data. This allows a structured data format, that can be extended without breaking previous implementations. A good starting point for learning XML is:

    http://www.w3schools.com/xml/xml_whatis.asp

    Why should I use XML?

    XML is becoming a standard way for people to export and import data from different systems. Its simplified mark up language make it easy for different systems to read data in, without knowing the exact structure of the data. If the XML data description has been properly created it is possible to add additional information to your XML data files without affecting system that are already using the information.

    If you load XML data into flash, an object model will be created that will allow you to easily manipulate and extract the data. The same object model is available to create XML data, and export it to an extenal system.

    Why can't I simply load the information from a simple file?

    For retrieving information external to the flash file loadvariables might work when loading simple or small amounts of information. Once you have to retreive information where the amount of information changes, or is being created by an external source, you should use XML

    Article Series
    This article is part 1 of a 13 part series. Other articles in this series are shown below:
    1. Flash FAQ - Introduction
    2. Streaming FLV files in Flash MX 2004
    3. Creating an XML Packet with Flash - the easy way
    4. Creating an XML Packet with Flash - the hard way
    5. Getting more colors for your Halo
    6. Loading in Images Using the MovieClipLoader Class
    7. Parsing an XML Packet in Flash
    8. Parsing XML in Flash Using the XMLConnector
    9. Sending an XML Packet to a Server-Side Page
    10. Using LoadVars.send Method to Exchange Data with a Server-Side Script
    11. Using the Alert component
    12. Using the LoadVars Class to Load Variables
    13. Using XPath in Flash MX 2004


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