‘ActionScript’ Category

Creating Animations That Continue Endlessly

Creating Animations That Continue Endlessly

Creating Animations That Continue Endlessly You can even make an animation continue animating back and forth along the X-axis without s …

About Applying Easing Methods to Version 2 Components

About Applying Easing Methods to Version 2 Com ...

About Applying Easing Methods to Version 2 Components Another use for the various easing methods is to apply them on version 2 componen …

Combining the Transition and Tween Classes

Combining the Transition and Tween Classes

Combining the Transition and Tween Classes You can generate some interesting effects when you combine the Transition and Tween classes. …

Building an image-viewing widget with ActionScript 3.0

Building an image-viewing widget with ActionSc ...

Building an image-viewing widget with ActionScript 3.0Along with the launch of Macromedia Flash MX 2004 back in 2003 came ActionScript …

Installing the sample files

Installing the sample files

Installing the sample files I’ve created all the sample code for my upcoming book, tentatively titled Essential ActionScript 3.0, …

Moving from ActionScript 2.0 to ActionScript 3.0

Moving from ActionScript 2.0 to ActionScript 3 ...

Moving from ActionScript 2.0 to ActionScript 3.0 Upgrading ActionScript 2.0 code to ActionScript 3.0 entails some mandatory changes to …

Debugging ActionScript 2.0 Code: Lifting the Blindfold

Debugging ActionScript 2.0 Code: Lifting the B ...

Debugging ActionScript 2.0 Code: Lifting the BlindfoldProgramming can be a bit like navigating blindfolded in a petting zoo. Sure, you …

Meet the Output panel

Meet the Output panel

Meet the Output panel Your first stop is the Output panel, which displays text that is output either by Flash or by you. To view the Ou …

Meet the Debugger panel

Meet the Debugger panel

Meet the Debugger panel Ready to step up? The Debugger panel provides a much more comprehensive, interactive view than trace() of the i …

Debugging SWF files in a browser

Debugging SWF files in a browser

Debugging SWF files in a browser Debugging a SWF file from the comfort of Flash is one thing; debugging from the confines of a browser …

ActionScript 2.0 Best Practices

ActionScript 2.0 Best Practices

ActionScript 2.0 Best PracticesActionScript coding conventions are very important for Macromedia Flash designers and developers to ensu …

Naming Conventions

Naming Conventions

Naming Conventions Typically, you spend 80% of your development time debugging, troubleshooting, and practicing general maintenance, es …

Using Comments in Your Code

Using Comments in Your Code

Using Comments in Your Code This section describes how to use comments in your code. Comments document the decisions you make in the co …

ActionScript Coding Conventions

ActionScript Coding Conventions

ActionScript Coding Conventions One of the most important aspects about programming is consistency, whether it relates to variable nami …

ActionScript and Flash Player Optimization

ActionScript and Flash Player Optimization

ActionScript and Flash Player Optimization If you compile a SWF file that contains ActionScript 2.0 with publish settings set to Flash …

Formatting ActionScript Syntax

Formatting ActionScript Syntax

Formatting ActionScript Syntax Formatting ActionScript 2.0 code in a standardized way is essential to writing maintainable code, and it …

Page 2 of 4«1234»