Pausing the RoboDemo Movie while Playing the Animation
Pausing the RoboDemo movie while the animation plays is easy; you simply instruc …
Bringing cinematic shots to the webWeb animations and interactive web games help you create immersive environments that engage audience …
Bringing cinematic shots to the web – Setting the Stage
Before directors can film a scene, they must set up their characters and …
Bringing cinematic shots to the web – Camera moves
Now that you’ve got the actors laid out, you are ready to design a “mu …
Using the Toon Boom Studio™ importer for Macromedia Flash MX
Now that you have maximized using Toon Boom Studio™ by creating cinema …
Scripting the dialog in Macromedia Flash MX
The script that plays back the text and the beeping in the dialog box consists of two parts …
Bringing cinematic shots to the web – Happy trails
We’ve come to the end of our exploration of the creation of cinematic, i …
Creating 3D Classes with ActionScript 2.0This article describes how to create 3D effects in Macromedia Flash using a class-based progra …
Animation in Macromedia Flash: Squash and Stretch
Squash and stretch is a traditional animation technique that animators commonly use t …
Creating real-time 3D objects with Macromedia Flash MX dynamic drawing tools
For several years, many users have tried to create 3D effe …
Matrices and matrix multiplication
Matrices come in many forms: row, column, rectangular, square, diagonal, and so forth.. For the purp …
Macromedia Flash MX dynamic drawing basics
New to Macromedia Flash MX is the ability to draw lines, curves and area fills using ActionS …
View the ActionScript that renders the 3D objects (in a new browser window).
function RenderScene() { i = 0; while (i <= lin …
3D ActionScript
With all of the background information out of the way, it is time to begin building our 3D engine. In the example FLA f …
Review of finished 3D movie
Here’s what the final movie looks like with some sample 3D objects:
Move your mouse over the movie t …
3D performance considerations
You’ve got the code you need to get started on your own projects. Now here’s some tips and th …
Overview of ActionScript 2.0
ActionScript has been rewritten from the ground up based on the ECMAScript 4 specification. Most noticeabl …
Doing Quaternion Math
If you’ve spent any time looking for ways to create 3D objects or scenes you’ve probably encountered …
Constructing 3D Classes
This section describes how to construct classes that you can use to create 3D objects and environments in Flash …
Putting the Pieces Together
With all of the classes written, you can now create a FLA that renders a simple 3D scene. In the spirit of …