Writing ActionScript 3.0 in Flash
The Flash Professional 9 ActionScript 3.0 Preview is the only development environment that allows you …
Creating clickable and draggable shapes
In this example, you’ll explore some of the new features in the Flash Professional 9 Acti …
Converting code into a class
The following example creates an ActionScript class which encapsulates all the logic that makes a movie cl …
Dynamically creating instances of a class
You needn’t always drag an instance of a symbol onto the Stage during authoring time; y …
Building Preloaders and Progress Bars in Macromedia FlashOne of the unique features of web content built with Macromedia Flash is the a …
Exploring the Flash Professional 9 ActionScript 3.0 Preview
The Adobe Flash Professional 9 ActionScript 3.0 Preview (“AS3 Preview …
Guidelines for Flash application development
Graphs, charts, video, sound, data entry widgets, animation—these are the elements that …
Being organized and prepared
While this article focuses on the implementation of a specific online retail application, several critical …
Following the rules of the code
As an application grows, the value of good code increases. Well-written ActionScript code is easier to …
Reusing code
Smart developers minimize the amount of code they need to write by reusing existing code—whether written by you, your or …
Coordinating multiple developers
Multideveloper projects present unique challenges. Because the Flash source FLA file format is binary, …
Deploying the application
When you are finished developing an RIA, you need to deploy it so users of the application can access it. Fl …
Creating self-voicing puzzles in Flash
You’re probably asking yourself: What is a self-voicing Flash application? An application …
Examining the Life Cycle of a Frog puzzle
This article concerns a puzzle called Life Cycle of a Frog (see Figure 1), which you are goin …
Making the puzzle click-and-drop accessible
Now you are ready to add some code. You want to program the pieces in such a way that they …
Setting the tab order
The tab order in Flash does not follow a predictable order from left to right or top to bottom. Instead, Flash ca …
Adding sound
In order to make this puzzle game self-voicing, you want to add the following audio:
Rollovers on all selectable elements …
Using the access button
The access button provides one go-to point for both visually and mobility impaired users to receive visual desc …
Comping your next design in FlashOur story begins at the start of your interactive online project. You’ve already brainstormed a …
Selecting a Flash 8 video encoderFlash video is the new JPEG! The release of Flash 8 signaled a milestone for Flash. With this version, …