Using the Toon Boom Studio™ importer for Macromedia Flash MX Now that you have maximized using Toon Boom Studio™ by creating cinema …
Scripting the dialog in Macromedia Flash MX The script that plays back the text and the beeping in the dialog box consists of two parts …
Bringing cinematic shots to the web - Happy trails We’ve come to the end of our exploration of the creation of cinematic, interac …
Flash Game Programming WikiFlash game programmers are probably already aware of the FlashGameCoders web site and the corresponding mail …
I want to be a game programmer! Most of todays commercially popular games are huge monsters that are deployed on several CD’s or …
Flash Game Ideas Writers, filmmakers, musicians, painters and a lot of other artists have a tradition for gathering in clubs, where th …
Animation in Macromedia Flash: Squash and Stretch Squash and stretch is a traditional animation technique that animators commonly use t …
Creating real-time 3D objects with Macromedia Flash MX dynamic drawing tools For several years, many users have tried to create 3D effe …
Matrices and matrix multiplication Matrices come in many forms: row, column, rectangular, square, diagonal, and so forth.. For the purp …
Macromedia Flash MX dynamic drawing basics New to Macromedia Flash MX is the ability to draw lines, curves and area fills using ActionS …
View the ActionScript that renders the 3D objects (in a new browser window). function RenderScene() { i = 0; while (i <= lin …
3D ActionScript With all of the background information out of the way, it is time to begin building our 3D engine. In the example FLA f …
Review of finished 3D movie Here’s what the final movie looks like with some sample 3D objects: Move your mouse over the movie t …
3D performance considerations You’ve got the code you need to get started on your own projects. Now here’s some tips and th …
Overview of ActionScript 2.0 ActionScript has been rewritten from the ground up based on the ECMAScript 4 specification. Most noticeabl …
Doing Quaternion Math If you’ve spent any time looking for ways to create 3D objects or scenes you’ve probably encountered …