More Advanced Skinning
So far you have used a graphical symbol in the library to represent a specific skin. This approach is the simple …
Skinning with Code
In general, if you want more control over your skinning, you must use code. In some cases, this method also offers s …
Skinning Without Code
Visually skinning components usually involves modifying library symbols to represent what you want a component to …
Understanding the New Skinning Architecture
It’s important to understand the way that component skins are used by components to h …
The girl at the disco Begin with the fact that the dimensions of this new file will be 500×400 and a resolution of 72dpi. Now we …
Party Man – Create a super 70s retro silhouette style piece
We create a new document, having dimensions 640×480 and a resolu …
Light from the eyes In this tutorial I will show you how to change eye color.We will get eyes like this:Get a picture, something where …
Benefits of the New Skinning Architecture
The Flash MX 2004 components are based on the Version 2.0 component framework, the latest fra …
Skinning the Flash MX 2004 Components
The Macromedia Flash MX 2004 components have come a long way in functionality from previous versi …
ActionScript Elements
ActionScript is a language that bridges the gap between what you understand and what Flash understands. As such, …
Why Learn ActionScript?
Today, if you’re a Flash developer, one thing is certain: animation skills, no matter how phenomenal, are …
Similarities Between ActionScript 1.0 and 2.0
Okay, up to this point we’ve only talked about everything that’s different be …
Differences Between ActionScript 1.0 and 2.0
If you’re familiar with ActionScript 1.0, you’ll find that ActionScript 2.0 is …
ActionScript Matures to Version 2.0
If you’ve been involved with Flash for any length of time, you’ve seen it evolve from a …
Note: The following article is an excerpt from Macromedia Flash MX 2004 ActionScript: Training from the Source by Derek Franklin and Jo …
Object-Oriented Programming
ActionScript 2.0 is fully object-oriented programming (OOP) language that provides several benefits to prog …
Migrating from ActionScript 1.0 to ActionScript 2.0
The first thing to understand about updating existing (Flash MX) ActionScript to Ac …
ActionScript 2.0 Language Details
ActionScript 2.0 introduces several new programming keywords and concepts, including classes, inherit …
Introduction to ActionScript 2.0
As the scripting language for Macromedia Flash, ActionScript has evolved incrementally over many relea …
Object-Oriented Programming
ActionScript 2.0 is fully object-oriented programming (OOP) language that provides several benefits to prog …