More Advanced Skinning

More Advanced Skinning

More Advanced Skinning
So far you have used a graphical symbol in the library to represent a specific skin. This approach is the simple …

Skinning with Code

Skinning with Code

Skinning with Code
In general, if you want more control over your skinning, you must use code. In some cases, this method also offers s …

Skinning Without Code

Skinning Without Code

Skinning Without Code
Visually skinning components usually involves modifying library symbols to represent what you want a component to …

Understanding the New Skinning Architecture

Understanding the New Skinning Architecture

Understanding the New Skinning Architecture
It’s important to understand the way that component skins are used by components to h …

Panic At The Disco Lyric House

Panic At The Disco Lyric House

The girl at the disco Begin with the fact that the dimensions of this new file will be 500×400 and a resolution of 72dpi. Now we&# …

Birthday Party City Man

Birthday Party City Man

Party Man – Create a super 70s retro silhouette style piece
We create a new document, having dimensions 640×480 and a resolu …

Third Eye Blind Color

Third Eye Blind Color

Light from the eyes In this tutorial I will show you how to change eye color.We will get eyes like this:Get a picture, something where …

Benefits of the New Skinning Architecture

Benefits of the New Skinning Architecture

Benefits of the New Skinning Architecture
The Flash MX 2004 components are based on the Version 2.0 component framework, the latest fra …

Skinning the Flash MX 2004 Components

Skinning the Flash MX 2004 Components

Skinning the Flash MX 2004 Components
The Macromedia Flash MX 2004 components have come a long way in functionality from previous versi …

ActionScript Elements

ActionScript Elements

ActionScript Elements
ActionScript is a language that bridges the gap between what you understand and what Flash understands. As such, …

Why Learn ActionScript?

Why Learn ActionScript?

Why Learn ActionScript?
Today, if you’re a Flash developer, one thing is certain: animation skills, no matter how phenomenal, are …

Similarities Between ActionScript 1.0 and 2.0

Similarities Between ActionScript 1.0 and 2. ...

Similarities Between ActionScript 1.0 and 2.0
Okay, up to this point we’ve only talked about everything that’s different be …

Differences Between ActionScript 1.0 and 2.0

Differences Between ActionScript 1.0 and 2.0

Differences Between ActionScript 1.0 and 2.0
If you’re familiar with ActionScript 1.0, you’ll find that ActionScript 2.0 is …

ActionScript Matures to Version 2.0

ActionScript Matures to Version 2.0

ActionScript Matures to Version 2.0
If you’ve been involved with Flash for any length of time, you’ve seen it evolve from a …

Introducing ActionScript

Introducing ActionScript

Note: The following article is an excerpt from Macromedia Flash MX 2004 ActionScript: Training from the Source by Derek Franklin and Jo …

Object-Oriented Programming

Object-Oriented Programming

Object-Oriented Programming
ActionScript 2.0 is fully object-oriented programming (OOP) language that provides several benefits to prog …

Migrating from ActionScript 1.0 to ActionScript 2.0

Migrating from ActionScript 1.0 to ActionScr ...

Migrating from ActionScript 1.0 to ActionScript 2.0
The first thing to understand about updating existing (Flash MX) ActionScript to Ac …

ActionScript 2.0 Language Details

ActionScript 2.0 Language Details

ActionScript 2.0 Language Details
ActionScript 2.0 introduces several new programming keywords and concepts, including classes, inherit …

Introduction to ActionScript 2.0

Introduction to ActionScript 2.0

Introduction to ActionScript 2.0
As the scripting language for Macromedia Flash, ActionScript has evolved incrementally over many relea …

Object-Oriented Programming

Object-Oriented Programming

Object-Oriented Programming
ActionScript 2.0 is fully object-oriented programming (OOP) language that provides several benefits to prog …